The group wakes in the morning and prepares for their adventure, then take the first steps into the Halls of Valor.
Koltira takes Anarchaia for a late-night, drunken archery lesson.
Anarchaia and Koltira continue to visit with Juliember and Asheeda. Alisbeth and Grimory tell each other stories.
After a winner is determined for healing, the group join Crorinu and Asheeda at the Filthy Animal for some drinks. Alisbeth and Grimory take an unplanned trip to Lorlathil.
The group goes to the sewers to test out the applicants for healer.
Alisbeth and Grimory spend time in a toy shop. Anarchia goes to talk to Khadgar, while Koltira interviews healers.
A restless Koltira urges the group to continue to Odyn, while carrying the unconscious Alisbeth.